Sunday, August 26, 2007
Shipping And Emails to Resume after Office Flood.
As stated in an earlier blog post. Our staff here at PS2Cover.com have had the unfortunately experience of having our office flood due to heavy rains and a leak in the roof of our office building. Thankfully, no records were lost or damaged, but our office was essentially unworkable for a period of 7 days. For this reason we have not been able to respond as swiftly to our email inquiries from our valued customers and our shipping times have been delayed by 7 working days.
Thankfully, we will be able to resume normal operations starting tomorrow afternoon, and will begin to immediately pick, pack and ship customer orders as well as respond to customer inquires as quickly as possible.
We appreciate your patience and your business during this time. For those of our new customers who were affected - we apologize for any inconvenience caused. A large number of you with the longest delays will receive a suprise in your parcel from PS2Cover.com
Thank you again.
Your PS2Cover.com Team....
Thankfully, we will be able to resume normal operations starting tomorrow afternoon, and will begin to immediately pick, pack and ship customer orders as well as respond to customer inquires as quickly as possible.
We appreciate your patience and your business during this time. For those of our new customers who were affected - we apologize for any inconvenience caused. A large number of you with the longest delays will receive a suprise in your parcel from PS2Cover.com
Thank you again.
Your PS2Cover.com Team....
Labels: flood, mod chips, modchip, nintendo wii mod chip, ps2 cover, shipping, xbox 360 mods
Sunday, July 22, 2007
PS2 Modchip 4.0
Quite often when searching for the PS2 Modchip that is just right for the needs of your PS2 console, there are brand names that get confused with Generic Modchip products. The PS2 Modchip 4.0 is exactly the type of situation I just mentioned. There is only one mod chip on the market that is in its 4th version, and that would be the ModBo 4.0 ps2 modchip.
The modbo 4.0 is the only PS2 Modchip with the version 4.0. It is a truly a universal ps2 modchip in that it works in all ps2 mod chip system world wide, released to date.
Take a moment to find out more about the ModBo 4.0 ps2 mod chip at http://www.ps2cover.com
The modbo 4.0 is the only PS2 Modchip with the version 4.0. It is a truly a universal ps2 modchip in that it works in all ps2 mod chip system world wide, released to date.
Take a moment to find out more about the ModBo 4.0 ps2 mod chip at http://www.ps2cover.com
Labels: mod chips, modbo, modbod 4.0, modchip, modchips, ps2 modchip 4.0
Monday, July 16, 2007
Modchip Playstation
Getting the right modchip for your Playstation is much easier than you think. While there are a plethora of Playstation Modchip products, choosing the modchip for your playstation is easy.
Though modchip playstation chips are getting a bit harder to find, your Playstation 2 can play all of the current Playstation games, so you could in essence purchase a modchip for your PS2 and start playing your playstation games as if you where putting a modchip in your playstation console.
The reason it's easier than ever to find the right modchip for your Playstation is simple. All of the current modchips on the market today for the Playstation 2 (at least all of the modchips that we carry) are universal. By that we mean they will work in all models of the Playstation 2. So regardless of which modchip for Playstation you choose, you'll have one that is guaranteed to work.
Whether you purchase the ModBo 4 mod chip, or any other brand modchip playstation product, you're getting a chip that will work in your model number, without hassles and fuss.
Take a look at all of our modchips for Playstation 2 and select one that you think fits your installation skills.
Though modchip playstation chips are getting a bit harder to find, your Playstation 2 can play all of the current Playstation games, so you could in essence purchase a modchip for your PS2 and start playing your playstation games as if you where putting a modchip in your playstation console.
The reason it's easier than ever to find the right modchip for your Playstation is simple. All of the current modchips on the market today for the Playstation 2 (at least all of the modchips that we carry) are universal. By that we mean they will work in all models of the Playstation 2. So regardless of which modchip for Playstation you choose, you'll have one that is guaranteed to work.
Whether you purchase the ModBo 4 mod chip, or any other brand modchip playstation product, you're getting a chip that will work in your model number, without hassles and fuss.
Take a look at all of our modchips for Playstation 2 and select one that you think fits your installation skills.
Labels: mod chips, modchip playstation, modchips, playstation mod chip, ps2 mod chip
Sunday, June 10, 2007
WiiKey Installation Instructions
Installation instructions for the Wiikey are not much more than images, with the solder points clearly shown. While this is, in most cases, more than enough to install the Wiikey for gamers that have installed a mod chip before, it is hardly enough for new users of modchips who have never installed a modchip in any console system prior to the Nintendo Wii...
There is some good news though. Installation of the WiiKey is MUCH easier than say installing a mod chip for the playstation 2 or even the Xbox console.
The WiiKey Installations requires you to have a few things on hand, and if you don't, we recommend you go to your nearest Radio Shack, or the The Source, or any major electronics store and pick up the parts.
You'll need the following things:
1. A 15 WATT max soldering iron. It's important that you stick with something that has a max of 15 Watts, this is because the soldering iron will get hot enough for you to be able to able to melt the solder on to the points on the Wii motherboard, but not hot enough to do any damage and actually burn off the solder pads. This is the most common error when doing a Wiikey installation - using a soldering iron that is simply too hot.
2. 15 AWG Wire. You don't have to know what this is, but it's called wrapping wire. Any electronics store clerk (even if they don't know what they're even doing there) will be able to send you the right part of the store to pick up some wrapping wire.
3. Rosin Wire Solder. This solder conducts well, and is also very easy to work with due to how thin the solder is. You won't find yourself botching up any other points, because the solder is noce and thin and you can put it exactly where you need it.
We often have customers call us and let us know they used IDE Cable wire, for no good reason. While this WILL work, it certainly is not intended for this use. And quite frankly, we've spent $250.00 or more for our Nintendo Wii's, and when we're adding a nintendo wii mod chip, we should REALLY make sure we're doing the best we can. In all honesty, a spool of wrapping wire will not run you more than $4.00 - $8.00 .... This is NOT the item to cut the cost on. This wire will forever be in your Nintendo Wii.
We talk about wires, even though the WiiKey has quick solder pads, which means you really don't need wires. However, our experience with mod chips (having sold them since the days of the original Playstation) and quick solder pads is that it is far easier to just use wires. One should be REALLY certain that they will NEVER want to take out the mod chip before they solder the chip to the quick solder pads. Once there, removal of the chip, while it can be done, is extremely difficult, and you have a better chance of damaging your Wii more when removing the chip if you used quick solder pads, then you do with installation it.
Wiring in the Wiikey means that you simply de-solder the wires, and the chip it out and removed.
Detailed WiiKey Installation Instructions can be found at http://www.ps2cover.com/wiikey-installation.shtml
There is some good news though. Installation of the WiiKey is MUCH easier than say installing a mod chip for the playstation 2 or even the Xbox console.
The WiiKey Installations requires you to have a few things on hand, and if you don't, we recommend you go to your nearest Radio Shack, or the The Source, or any major electronics store and pick up the parts.
You'll need the following things:
1. A 15 WATT max soldering iron. It's important that you stick with something that has a max of 15 Watts, this is because the soldering iron will get hot enough for you to be able to able to melt the solder on to the points on the Wii motherboard, but not hot enough to do any damage and actually burn off the solder pads. This is the most common error when doing a Wiikey installation - using a soldering iron that is simply too hot.
2. 15 AWG Wire. You don't have to know what this is, but it's called wrapping wire. Any electronics store clerk (even if they don't know what they're even doing there) will be able to send you the right part of the store to pick up some wrapping wire.
3. Rosin Wire Solder. This solder conducts well, and is also very easy to work with due to how thin the solder is. You won't find yourself botching up any other points, because the solder is noce and thin and you can put it exactly where you need it.
We often have customers call us and let us know they used IDE Cable wire, for no good reason. While this WILL work, it certainly is not intended for this use. And quite frankly, we've spent $250.00 or more for our Nintendo Wii's, and when we're adding a nintendo wii mod chip, we should REALLY make sure we're doing the best we can. In all honesty, a spool of wrapping wire will not run you more than $4.00 - $8.00 .... This is NOT the item to cut the cost on. This wire will forever be in your Nintendo Wii.
We talk about wires, even though the WiiKey has quick solder pads, which means you really don't need wires. However, our experience with mod chips (having sold them since the days of the original Playstation) and quick solder pads is that it is far easier to just use wires. One should be REALLY certain that they will NEVER want to take out the mod chip before they solder the chip to the quick solder pads. Once there, removal of the chip, while it can be done, is extremely difficult, and you have a better chance of damaging your Wii more when removing the chip if you used quick solder pads, then you do with installation it.
Wiring in the Wiikey means that you simply de-solder the wires, and the chip it out and removed.
Detailed WiiKey Installation Instructions can be found at http://www.ps2cover.com/wiikey-installation.shtml
Labels: cyclowiz, mod chips, modchips, nintendo wii, nintendo wii modchips, wii mod chip, wiikey
Monday, May 28, 2007
Wii Mod Chips Installation into Nintendo Wii Consoles Thwarted.

As is always the case with new console systems, the mainboard (PC Board) of any game machine goes through numerous revisions before the manufacturers will settle on one that both the best as far as cost goes, and one that adds extra security or new features.
There is wide speculation that Nintendo have released a new main board in Japan for the Nintendo Wii in an effort to thwart the installation of Nintendo Wii mod chips into their console. You can see on the picture to you the left that 3 vital pins on the chip inside the Nintendo Wii have been severed / disconnected at the manufacturing level, to perhaps make it impossible to install a Nintendo Wii Mod chip.
It's important to point out that this system is ONLY on store shelves in Japan, and European as well as North American Wii Systems have not at all been affected by this... but then, neither have Japanese game players. The manufacturers of both the Wiikey and the CycloWiz Wii mod chips have both come up with a work around, and a new way to install their chips into these systems. It seems that such "fixes" by manufacturers don't necessarily mean to thwart the installation of mod chips. Our guess is that it's simply a revision of the board, much like any electronics item on the market today. Manufacturers are always looking for cheaper and better ways to manufacture their units.
We'll keep you posted as we know more.
Labels: mod chips, modchips, nintendo wii, nintendo wii modchips, wii, wii mod chip
Swap Magic Download - Does it Work?
Some months ago I wrote the first article about the release of 3 different Nintendo Wii Mod Chips. Being a homebrew fan myself, it was hard to hide my enthusiasm when it came to these Wii mod chips simply because I have been a fan of homebrew games - and more importantly import games, since the days of the good old Nintendo Entertainment system. While it took only a little bit of cutting with an exacto knife back then to play the latest Japanese games on my North American Nintendo Entertainment system, I've pretty much done whatever I needed to do to be able to play those games. Including installing a mod chip in virtually every game system that needed one since then.
In the next few days, I'll be covering some of the newest Nintendo Wii Mod chips that have just come out to market. Including on chip, the WiiXT, which claims to also offer DVD playback on your Nintendo Wii.
In the next few days, I'll be covering some of the newest Nintendo Wii Mod chips that have just come out to market. Including on chip, the WiiXT, which claims to also offer DVD playback on your Nintendo Wii.
Labels: mod chips, modchip, nintendo wii, wii, wii mod chip
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